I am a Senior Outsource Art Manager in the games industry with deep, hands-on experience across a wide range of creative and technical roles, including marketing art, animation, VFX, prop and environment modeling, and character asset development.
Over the years, I’ve developed a strong production sensibility and a collaborative approach that supports cross-disciplinary teams and high-quality content creation. In my current role, I manage external art pipelines, review assets for consistency and visual fidelity, and serve as a key point of communication between internal teams and external partners. I regularly contribute to visual alignment and feedback, helping ensure assets meet the artistic goals of the project.
I take pride in balancing creative vision with practical execution, and I’m committed to delivering results that support both the project’s needs and the broader team effort.