Lee Williamson
Lee Williamson
Senior Artist
Boston, United States

Summary

I am an artist with over 15 years of experience in the games industry. I have worked in many roles including marketing artist, animator, prop/env, VFX and more recently building character assets and props.

Because of my experience as a production artist, I appreciate and understand how to work in a collaborative environment where design, technology, and creativity must meet and work together, in order to produce the most successful results. I embrace and thrive in such interdisciplinary settings.

Furthermore, while an artist at my core, I am adept at learning technical pipelines. Whether creating a digital asset for a real-time engine, or modeling, optimizing and exporting to a 3D printer, it is imperative to me that the final product match, if not exceed, the project/client expectations.

Resume PDF

View

Skills

3D ModelingTexturingPBR TexturingPhotogrammetry3D AnimationClothing DesignConcept ArtVFX

Software proficiency

ZBrush
ZBrush
3ds Max
3ds Max
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Photoscan
Photoscan
Photoshop
Photoshop
Lightroom
Lightroom
Marvelous Designer
Marvelous Designer
TopoGun
TopoGun
Substance B2M
Substance B2M
CrazyBump
CrazyBump
Procreate
Procreate

Productions

    • Video Game
      Rock Band: Rivals
    • Year
      2016
    • Role
      Character Artist
    • Company
      Harmonix Music Systems
    • Video Game
      Rock Band 4
    • Year
      2015
    • Role
      VFX Artist, HUD
    • Company
      Harmonix Music Systems
    • Video Game
      Infinite Crisis
    • Year
      2015
    • Role
      Environment Artist, VFX Artist
    • Company
      Turbine
    • Video Game
      Madagascar 3: The Video Game
    • Year
      2012
    • Role
      Prop Artist
    • Company
      Vicious Cycle Software
    • Video Game
      Ben 10: Galactic Racing
    • Year
      2011
    • Role
      Prop Artist
    • Company
      Vicious Cycle Software
    • Video Game
      Earth Defense Force: Insect Armageddon
    • Year
      2011
    • Role
      Prop Artist
    • Company
      Vicious Cycle Software
    • Video Game
      Matt Hazard: Blood Bath and Beyond
    • Year
      2010
    • Role
      Prop/VFX Artist
    • Company
      Vicious Cycle Software
    • Video Game
      Eat Lead: The Return of Matt Hazard
    • Year
      2009
    • Role
      Prop/Env Artist - Destructible Object Coordinator
    • Company
      Vicious Cycle Software
    • Video Game
      Ben 10: Alien Force
    • Year
      2008
    • Role
      Prop Artist
    • Company
      Vicious Cycle Software
    • Video Game
      Tom Clancy's Ghost Recon Advanced Warfighter 2
    • Year
      2007
    • Role
      Prop Artist
    • Company
      Red Storm Entertainment
    • Video Game
      Tom Clancy's Ghost Recon Advanced Warfighter
    • Year
      2005
    • Role
      Prop Artist
    • Company
      Red Storm Entertainment
    • Video Game
      Tom Clancy's Ghost Recon 2: Summit Strike
    • Year
      2005
    • Role
      Prop Artist
    • Company
      Red Storm Entertainment
    • Video Game
      Tom Clancy's Rainbow Six: Lockdown
    • Year
      2005
    • Role
      Marketing Artist
    • Company
      Red Storm Entertainment
    • Video Game
      Hellboy: Dogs of the Night
    • Year
      2000
    • Role
      Character Animator
    • Company
      Dark Horse Comics/Cryo Studios